ByJuxar
SCRIPTS

Optimize your server with high-quality FiveM scripts.

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Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
Accountant Creator | QBCore / QBX / ESX
10.00 EUR

Turn money laundering into a full-blown roleplay profession. jxr_accountant adds a complete Accountant job to your server where players register clients, file bookkeeping cases, and process dirty money

into clean funds — all through a polished in-game UI with real back-and-forth interactions between the accountant and the client.

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How it works

An accountant approaches a registered client in-person, files a case, and the client deposits a chosen amount of dirty money. After a configurable time period the case completes and the funds are split:

the client receives their share back as clean money, the advisory firm receives its cut into the society account, and the individual accountant earns a personal commission on top.

Every step requires both players to be present and to actively confirm — no silent background transactions.

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Features

Core gameplay

- Register players as clients with a company name and CVR reference number

- Set a custom margin per client (configurable min/max per location)

- File cases with a time-based completion formula: deposit ÷ BookKeepingTime = seconds

- Queue multiple cases per client — new cases stack after the previous one completes

- Payout releases funds to the client and routes the firm cut to the society bank

- Personal accountant commission on each payout (configurable per location)

Roleplay interactions

- Accountant sends a request → client confirms or declines

- Client provides the company name or deposit amount via an in-game input

- Accountant reviews and approves before any money moves

- Both players must be within 3 metres during case filing

Staff & boss panel

- Bosses can hire and fire employees in-person

- Full job roster with online/offline status per employee

- Remove a player's job directly from the panel (supports offline removal)

- Per-location permission toggles: who can register clients, edit clients, open cases, pay out cases

In-game Admin Creator (/account_creator)

- Draw polyzones point-by-point directly in the world

- Place interaction target points inside the zone

- Set the map blip position, sprite, color, and scale

- Assign a job, money type, margin range, commission rate, and boss restrictions

- Changes apply live without a server restart

Full framework & bridge support (auto-detection)

- Frameworks: QBCore, QBX, ESX

- Target: ox_target, qb-target

- Inventory: ox_inventory, qs-inventory, qb-inventory

- Banking: okokBanking, qs-banking, qb-banking, esx_society

Quality of life

- Discord webhook logging for every action (register, edit, delete, case opened, payout)

- English and Danish locale included — add your own language in locales/

- Clean, custom UI with overview stats, client list, open cases, records, and staff management

- All config exposed in a single config.lua file

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Dependencies

- ox_lib

- oxmysql

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Support

Sold with escrow. Config, banking bridge, and inventory bridge are open and editable. Full setup instructions included.

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